VR simulator allows police officers to train using stun guns
VR and wrist trackers will be combined into a joint project for police training
Axon, a company specializing in weapons technology, located in Arizona, today launched a new VR simulator designed to train law enforcement officers.
Axon simulators work on the basis of Vive Focus 3, HTC’s universal VR headset, in combination with Vive Wrist Trackers developed by the company, which track the position of the user’s hands in VR. Immersing themselves in a virtual environment, 3D models of weapons and devices are recreated at a scale of 1:1 to provide officers with the most realistic experience. Users can even hold the TASER 7 Axon with two hands, while the headset will not lose track thanks to the aforementioned sensors on the wrists.
“Axon Simulator Training VR simulator works together with VIVE Wrist Tracker to bring the safe work of law enforcement agencies one step closer to reality,” Dan O’Brien, CEO of HTC Vive in the Americas, said in an official release. “Now officers can use exactly the same objects in VR training as in the field. This makes VR training more natural and, ultimately, more effective. We are proud to partner with Axon to help protect both officers and civilians with effective VR training solutions.”
The platform consists of three main components (provided by Axon):
Axon Academy contains a library of additional e-learning and training materials designed to strengthen the skills acquired in the scenarios of “Public Interaction” and “Simulator Training”. For trainers, follow-up reports stored at the Academy provide performance and progress indicators, insight into officer decisions, and new opportunities for instructing and developing the program.
Community Engagement Training
Community outreach training is aimed at developing skills, empathy and communication to interact with people in scenarios related to mental health, trauma, peer intervention, etc. Thanks to this experience, students get the opportunity to understand the point of view of both an officer and a civilian and see how different ways of communication can lead to de-escalation, which may affect the number of calls to the service.
Training on simulators
Base Range: In this scenario, cadets learn the safe and effective use of weapons. Cadets learn to control TASER 7 energy weapons and mock-ups of training firearms in VR in an indoor training ground, and then practice their skills on fixed targets from various distances to improve accuracy, speed, tactical knowledge and critical thinking skills.
Intermediate Range: In this scenario, cadets use TASER 7 energy weapons from various distances on moving objects outdoors at night. This fast-paced exercise helps cadets use safety features, recognize the correct distribution and placement of the probe on moving objects, manage the separation of clothing and achieve higher efficiency when using TASER cartridges.
“We are very pleased to become HTC’s exclusive partner in introducing the VIVE Wrist Tracker into Axon’s latest training platform,” added Chris Chin, Axon vice president of Immersive technologies. “Accurate hand movement tracking is very important for real-world learning and memory enhancement, which translates into field conditions and ultimately helps make our training more effective.”
Axon VR simulators are already being used by the Phoenix Police Department. The company hopes that its technology can provide effective solutions for law enforcement training while reducing overall costs. The platform can be used anywhere and anytime. Instructors can even remotely conduct trainings with their students, regardless of their physical location.