These are the most important virtual reality glasses

These are the most important virtual reality glasses

Published on 27.02.2015

Sony Project Morpheus: Sony used the big stage of the Game Developers Conference 2014 to present Project Morpheus. With the glasses, Sony wants to set new standards and take video games to the next level. The Japanese aim for a resolution of 1920x1080 pixels and a high frame rate. The viewing angle should be 360 degrees in the horizontal and 90 degrees in the vertical. In terms of sound, Sony relies on its own 3D audio technology, which makes it possible to reproduce sounds depending on the position, taking into account the player movements. Project Morpheus is scheduled to be launched in 2015.Google Cardboard: Nice gimmick from Google: The company gave every visitor of the developer conference Google I/O 2014 the so-called Google Cardboard. This is a VR headset made of cardboard, which the user folds himself. An Android smartphone serves as a display. The right app comes from the Play Store. In a tweet, editor-in-chief Axel Telzerow shows how the cardboard glasses look finished.LG VR for G3: The Avegant Glyph: The Avegant Glyph is VR glasses and headphones in one. If you want to dive into the virtual world, simply fold the temples over your eyes. The lenses are integrated therein. Unlike the Oculus Rift, the glyph does not cover the entire field of view. Still 2015, the glasses should come to the market at the price of 499 US dollars. Microsoft HoloLens: HoloLens is a computer with 3D lenses and sensors that can generate holograms. The entire holo technology at HoloLens is in futuristic-looking glasses. If the user sets these up, he can freely place objects and rooms and handle them or move around in them. The operating system is Samsung Gear VR: Flap open, smartphone pure, be in the virtual world. This is how the Samsung Gear VR works. In the development of the VR glasses, the South Korean group collaborated with Oculus VR, among others. Unlike their Rift glasses, however, the Gear VR needs the Samsung Galaxy Note 4 smartphone to work. This acts as a screen. With a price of 199 euros, the Gear VR is quite expensive. The variety of available apps is also expandable.View-Master: Virtual reality should also be introduced into the children's room. In February 2015, Mattel therefore presented a new edition of the View Master in cooperation with Google. The glasses work similar to the cardboard. In other words, the user pushes a smartphone into it and dives into the virtual world via an app. So that children in particular do not spend too long with the view master, Mattel has deliberately dispensed with straps. Cost: $ 15.Pearl VRB50. 3D: As one of many providers, Pearl has a clone of Google Cardboard in its program. For around 7 euros, buyers are allowed to fold the cardboard glasses themselves. In the flap in front of the lenses fit smartphones with display sizes from 4 to 5 inches. If you need it bigger, you can get the glasses for devices from 5 to 5.5 inches for around eight euros.Pearl VRB60. 3D: Pearl also offers a replica of the Samsung Gear VR. For the VRB60. 3D, however, you only pay a tenth of the price that Samsung calls up with 19.90 euros. But the quality of the glasses in front and behind is not right. The workmanship looks cheap, the frame sits uncomfortable, and the image is blurry.

3-D is no longer enough. While technology was still on everyone’s lips a few years ago, driven by the film “Avatar”, today the pure viewing of three-dimensional content hardly attracts anyone behind the stove.

Thanks to so-called virtual reality glasses (VR), users can now literally immerse themselves in the action, look around freely in 3-D worlds and interact with content depending on the model and connected technology.

How virtual reality Glasses Work

This is the idea of Microsoft: The HoloLense uses VR to project screens, graphics & Co. into

For VR glasses for PC and console, manufacturers install a display in the housing. In front of it are two lenses, through which the user peeps. A suitable software divides the image for the left and right eye and curves it.

So games and videos seem gigantic. Cheaper variants do not have their own screen. Instead, users slide a smartphone into a flap in front of the lenses. With special apps, the mobile phone then generates the 3-D image.

Oculus Rift-The Classic

The company Oculus VR started the trend in 2013 with the first developer version of the Oculus Rift. Although the glasses were still in the early stages at that time, they made a good impression on compatible games. The first version still offered a resolution of 1280×720 pixels.

The current developer kit offers an OLED screen and Full HD (1920×1080 pixels). The Oculus Rift still only works on the PC. At the official market launch, it should also support consoles.

Pioneering work: With the Oculus Rift, Oculus VR got the ball rolling. Today the company belongs to Facebook

And not only that: in 2014, Facebook bought Oculus VR for about $ 2.3 billion. In February 2015, product manager Chris Cox revealed that Facebook developers are working hard on VR apps.

Google Cardboard – The Pappenheimer

Nice gift from Google: at the developer conference Google I/O 2014, the company distributed a cardboard kit to all participants. Who had folded everything properly, received afterwards the Google Cardboard, a VR glasses for smartphones. The content was available via app.

The Cardboard was not only a fun idea, but also served as a template for other glasses, such as the LG VR for 3G and the Mattel View-Master, which the toy manufacturer presented together with Google. Online retailers also offer various copies for little money.

Apple Patent VR glasses for iPhone?

Apple, too, could soon be involved in the VR market. As TechRadar reports, the Cupertino – based company has secured a patent that includes VR glasses with a slot for an iPhone or iPod touch. With this, Apple would respond to Samsung.

Source: "Computer Bild"

The South Koreans have been selling the Samsung Gear VR, a VR headset for the Samsung Galaxy Note 4 phablet, for months. But it was not completely convincing in the test: it only reached the grade 3.07.

Read more:

Project Morpheus vs. Oculus Rift: comparing the VR pioneers

Source: Computer Image. More tests at computerbild.de.

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