HTC Vive Cosmos review: For 800 euros? Nah.
It’s been a frustrating Friday evening, delicious food and drinks was in Spite of. A buddy and I wanted to test the Vive Cosmos, a new PC-based Virtual Reality glasses. Manufacturer HTC is staged as a high-end product, as “the System of the present and the future” – for 800 euros. The Cosmos is the successor to the original Vive – those glasses so the Rift at launch in 2016, the Oculus beat out, mainly due to their extremely well-functioning Tracking System.
Three years later, angered us on that Friday evening, the new HTC technology. Again and again, froze in the game worlds of our virtual hands, if they came too close to the Headset. Or, worse still, In some VR Games, we had no hands at all, because the Controller of the Cosmos were not detected in the first place.
In the case of a virtual squash game and my buddy gave up because of the lousy motion detection unnerved. It was only when he is “Racket: Nx” later again briefly on an Oculus Quest to be tried, he understood at all, what makes this game fun. On this VR glasses, it worked as it should.
The glasses have orientation problems
After all, what one reads on the Internet, came in to Try out the Vive Cosmos only in our frustration. Several testers of the Cosmos reports of Tracking Annoyance.
The reason for this is the so-called Inside-Out technique. In the case of many other VR-glasses, also have the Original Vive, you have to set up some small boxes or attach to the wall, with the help of which the devices are placed in the room. The Inside-Out Tracking the movements of the Headset and the controllers, by contrast, six in the glasses built-in cameras. Actually a great thing that makes dealing with this kind of glasses lighter and therefore eventually to the Standard. Only not, if it works as bad as the Cosmos.
The glasses Tracking problems, also suggest the blog posts from HTC. The company promises improvements through Software Updates and advises them to Play in “luminous spaces”.
In fact, my running on the Friday following Tests at other times of the Day, in a different room and with updated Software also better, although still not around. So the Headset mess was still even in a properly lit room, when a Controller behind the other, or outside the field of view was. If a Controller was close to the face, froze his virtual Image is often good for a second – what exactly in action-Packed Games immensely annoying.
Between the Premium and embarrassing
My first impression was transformed in the course of the Tests, after all, “Never, I would buy these goggles” in “For 500 to 600 euros, you would be totally okay, if HTC can fix Tracking”. The more you engage with the Comos, the more the plus points to fall.
Virtual Reality glasses HTC: This is the Vive Cosmos
>Since the LCD Display with 1440 x 1700 pixels per eye, a 90 Hz refresh rate and a field of view of up to 110 degrees (for more on the art in the photo) would be. The result is a pleasant, sharp image with vivid colors – if you take time, the glasses for the own needs and the head is not very steady. Anyone who touches you without having to use around the eyes or controller, is likely to be the result of a little impressed.
In the control’m learning, I feel ambivalent. They are similar to the Oculus Touch controllers, but need two batteries per page that are empty faster than a battery in the competition models. This is probably the lighting that is used for Inside-Out Tracking. Add to that: I think the Controller for visually uncool and not to the rest of the System. Moreover, they are too heavy and too large.
The built-in headphone delivers a decent Sound, the Headset Front of the Cosmos comes a comparatively significant. The opposite is true for the face mask on the inside. The pads are convenient, but the mask is so cheap, as they could burst at the slightest Bend.
The folding mechanism for the Headset visor is a good idea, even though he is with my normal glasses are incompatible. Helpful for the possibility of a picture of my real-world environment on the screens show, recorded by the cameras of the Cosmos was for me.
Without DisplayPort nothing goes
To the PC and the Vive Cosmos is connected via a link box: On the computer, a USB 3.0, needed at least Port, and one DisplayPort 1.2 port. Since I use a private, especially an Oculus Quest, I felt the five-metre long connection cable in everyday life test as annoying. On the other hand, PC running VR on a Gaming-games can be visually more impressive than Quest games, to the extent that the cable as a necessary Evil to dismiss.
Accessories for the Vive Cosmos
>Through a Wireless Adapter to the Cosmos by the way, also wireless use. The is 345 Euro, but not exactly cheap. Also a connection with the base stations of the old Vive should be made “soon” through an additional purchase.
Can play Cosmos-the buyer of a few Hundred titles on the HTC platform Viveport available. The owner of the glasses to get a six-month subscription to the flat-rate package “Viveport Infinity”, which includes well-known titles such as “Moss” and “Angry Birds VR: Isle of Pigs”, but also a lot of scrap. So far, there are no games exclusive to the Vive Cosmos. With regard to the Software, HTC seems to lack the Vision. Also HTC’s Tutorial looks to the Cosmos controllers clearly uninspired as the Oculus counterpart.
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>Although Viveport and an environment called Lens are practically the primary software for the Cosmos, must be to the operation of the headset, valve’s game platform Steam VR is active. Sometimes this is confusing. At the same time, the connection to Steam means that the Cosmos is also the most by Steam purchased VR titles to play – in any case, if the developers have programmed the games so that you can identify the Cosmos Controller. This is not currently in all of the major titles of the case.
The bottom line is that the Vive Cosmos is your price not fair. For 800 Euro, you can expect better Tracking, secure a few more innovations. Who wants to buy his first VR glasses, you should ask yourself whether the self-sufficient and wireless Oculus Quest or the PC-based Oculus’s Rift, not similar or better supported. About startup problems, such as, for example, the Controller incompatibilities, these glasses are long passed. 450 euros, costs just over half as much as the Cosmos. For the Quest is an interesting Update is coming up in November.
In the case of HTC’s glasses, however, you have to hope for improvements that bring the glasses to a usable level of quality. You are looking for a real high-end device, it could be the Valve Index, the more interesting the time of purchase. She is the complete package, even more expensive, and not Inside-Out Tracking. However, it also offers better technology, and their base stations, a better motion detection.