There are at least 4 VR game engines currently used:
Without doubts, Unity3D and Unreal are the most popular ones. However, which game engine to choose depends on your platform and languages your development team masters. Consider the following:
- The interfaces of both Unity3D and Unreal are very visual, similar to a 3d modeling program. But Unity is best with C# while Unreal is best with Blueprints and C++.
- CryEngine now has a C# layer to try and win over Unity devs. They also have Lua and C++ APIs.
- Lumberyard is one of the latest Amazon products, which integrates the use of the OculusRift, HTC Vive, and Open Source Virtual Reality (OSVR).
The Bottom Line
Currently, there are 12 different languages listed for libraries related to VR development and a number of VR development tools, such as Unity3D and Unreal engines. It’s difficult to create a robust VR product using only one language or technology; the combination of several VR technologies is highly recommended. There are options depending on your projects’ ultimate needs and prerequisites. Still, Unity with C# might be your best bet as it’s the easiest one to learn.
What about you, which VR development tools your team uses?